[Tlhingan-hol] Direction and Movement with respect to Klin Zha

Gaerfindel gaerfindel at hotmail.com
Mon Dec 1 05:09:55 PST 2014


On 12/1/2014 7:05 AM, De'vID wrote:
> On 30 November 2014 at 06:57, Gaerfindel <gaerfindel at hotmail.com> wrote:
>> This makes excellent sense.  I'll have to review how each piece moves, but I
>> like the idea of saying (for example) : {loS qam 'evDaq leng pavwI' chan wej
>> botlhDaq} "the flier at east 3 center moves northwest 4 spaces."  (Assuming
>> I've got the grammar right.)
> You should look at the cards for Klingon Monopoly. It's set a
> precedent for how to talk about movements on game boards. In
> particular, {yer} is used for game square, though the game squares are
> literally territories in that game, so maybe that doesn't generalise.
>
> I'd be inclined to use a verb for moving one step with {N-logh}, and
> split that sentence into two:
> {chan wej botlhDaq puvwI' tu'lu'. 'evDaq loSlogh leng.}
>
> (Bare in mind that I know nothing about the game mechanics. I'm
> assuming that {chan wej botlh} makes sense as a location and that
> {puvwI'} is a game piece.)
>
The basic rules may be found here: http://www.tasigh.org/takzh/open.html

Unfortunately, the tlhIngan Hol translation, done some time ago by 
Dlora, seems to be missing.  Ergo, I don't know how to call each piece 
by it's "proper" name.  A;though I suspect the Vanguards, being the lest 
powerful pieces, would be {beqmey}  }}:-)

~quljIb




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